The goal of ELUS is to correctly choose which figure comes next in sequence.
The first 3 figures are laid out for you.
Find the next 5 figures that follow the sequence.
Avoid making 3 errors.
Each figure has 3 attributes:
SIZE | Small | or Big |
COLOR | Blue | or Yellow |
SHAPE | Circle | or Lozenge |
(For example, this is a Small Blue Lozenge: )
A hidden rule determines which figure comes next.
It is always based on an attribute of the last figure.
(For example, the rule can be this: If the last figure is Blue, then choose Circle, but if the last figure is Yellow, choose Lozenge instead, regardless of their other attributes.)
In each round there are 3 possible figures, but only one is correct, the others do not follow the rule.
Choose the figure that you think follows the rule.
Whether you chose a correct or incorrect figure, the rule will apply to your selection and the choices in the next round will be based on it.
It is OK to make some errors (choosing incorrect figures), especially on harder levels.
In a Classic game there are 3 levels, each with a more difficult rule than the previous one. In a Random game there is only one level, and the rule is randomly generated.
Hover over the [ ? ] button during the game to get some hints about the current rule.
Good luck and have fun playing ELUS!
For more detailed instructions and tutorials visit the ELUS GitHub page.
ELUS by Adam Demjen (demjened@gmail.com)
ELUS is a neat logic game I saw in the video game Space Rangers 2 as a side mission. I liked its concept and decided to replicate it as a standalone game. I have not come up with the idea or the rules of the game.